Hero Adjustments
From the Designers
In this patch, we will be nerfing some popular heroes in Ranked, as well as buffing certain heroes that are not suited for War Axe and Brute Force Breastplate. We hope that all heroes will provide a better in-match experience after these changes.
We also optimized Equipment, Turrets, Minions, Creeps, etc. Hope you have a better match experience!
Revamped Hero
[Revamped Heroes: Maiden of the Glacier - Aurora]
"Before you stands Aurora, the legend of the Northern Vale, sovereign of snow's frigid reign, goddess of Queen's Peak, and immortal Maiden of the Glacier!"
Unlike previous updates, we've completely reworked Aurora's skills, modeling, and special effects. We believe she will once again shine on the battlefield!
Hero Feature: Control Master
[Passive: Pride of Ice]
Upon taking fatal damage, Aurora freezes, becoming invincible and gradually recovering HP. This skill will only take effect once in a period of time.
Aurora's freeze effects can affect Turrets.
[Skill 1: Hailstone Blast]
Aurora summons an icy meteorite to strike at the target location, dealing damage and slowing targets hit. Afterward, hailstones fall, dealing multiple instances of damage.
[Skill 2: Frosty Breeze]
Aurora blows Frosty Breeze in the target direction, dealing damage to enemies hit, freezing them, and creating a frozen area at the far-end of the attack that deals extra damage to enemies in the area.
[Ultimate: Frigid Glacier]
Aurora creates a frost path in the target direction, dealing damage and slowing targets hit. The frost path gradually becomes glaciers that spread until reaching their maximum size and shatter, dealing damage to all enemies in the area and freezing targets. Every Magic Power that Aurora has will increase the freeze duration.
Hero Adjustments
The following heroes have been adjusted in this patch: Sun (↑), Paquito (↑), Ixia (↑), Nolan (↓), Lunox (↓), Wanwan (↓), Hanabi (~), Arlott (~).
The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.
[Sun] (↑)
A full upgrade to Monkey King's! With new special effects!
[Skill 1] (↓)
Portion of Attack Effect inherited: 50% >> 40%
[Skill 2] (↑)
The skill now counts as Basic Attack and triggers the Attack Effect, but cannot Crit.
[Paquito] (↑)
By changing the width of Paquito's Skill 2 and Ultimate to be identical to his Skill 1, we hope that players will now land his skills more consistently with a better hit rate.
[Skill 2] (↑)
Greatly increased skill width to be identical to Skill 1.
[Ultimate] (↑)
Slightly increased skill width to be identical to Skill 1.
[Ixia] (↑)
We hope to keep Ixia's overall damage intact while improving her mobility.
[Skill 1] (↑)
Cooldown: 8-4s >> 4s at all levels
Base Damage: 175-300 >> 75-300
[Nolan] (↓)
We want to give other heroes more chances to counter Nolan's attack while improving his own lane clearing experience.
[Passive] (↓)
No longer slows enemies hit.
New Effect: Restores extra Energy upon hitting Minions with rift activations.
[Ultimate] (~)
Remove Effect: Remove debuffs
Cooldown: 35-25s >> 24-18s
[Lunox] (↓)
Lunox has been dominating the Jungle since the previous adjustments, so we're nerfing her a bit for balance. Besides, she's using her Ultimate too often because of the Cooldown Reduction.
[Skill 1 (Chaos)] (↓)
Percentage of Extra Damage to Creeps: 2.5-5% >> 1.5-3%
[Ultimate] (↓)
Cooldown: 25-15s >> 30-22s
[Wanwan] (↓)
Wanwan still has incredible agility. We tried to reduce her jump speed to balance it out, but it really affected her control experience. This time we will reduce her jump distance to weaken her ability to chase and kite with minimal impact on her control experience.
[Passive] (↓)
Slightly reduced jump distance.
Basic Attack Damage and Attack Effect Ratio: 110% >> 100%
[Karrie] (↓)
We noticed that Karrie was dealing a lot of damage even in a defensive build. A tanky, high-damage Marksman limits the opponent's ability to counter. So we lowered the base damage on her passive, so she now has to have a more offensive build to get the same damage output.
[Passive] (↓)
6%-8% of the target's Max HP >> 5% (+1% of Extra Physical Attack) of the target's Max HP
[Hanabi] (~)
Hanabi's performance shouldn't vary so much from rank to rank, so we lowered her laning ability in the early and mid game, and increased her self-defense in the late game.
[Passive] (↓)
Bounce Range: 3.5 >> 3
Removed the bounce damage on enemies hidden in the Bush.
[Skill 1] (↑)
Cooldown: 14-12s >> 15-10s
[Arlott] (~)
Increase Arlott's gain on attack equipment.
[Skill 2] (~)
HP Regen: 5%-10% Total HP >> 90%-160% Total Physical Attack
[Edith] (↑)
Heroes on the EXP Lane wearing the War Axe and Brute Force Breastplate have all grown in power, so we've decided to buff Edith's power in the late-game to make her more viable.
[Passive] (↑)
Bonus Damage: 4% Magic Damage Based on Max HP >> 4-8% (based on level) Magic Damage Based on Max HP
[Argus](↑)
Heroes on the EXP Lane wearing the War Axe and Brute Force Breastplate have all grown in power, so we've decided to buff Argus's power in the early-game to make him more viable.
[Attributes] (↑)
Base Attack: 100 >> 111
Growth of Each Attack: 4.25 >> 3.5
Attack on the Max level remains unchanged.
[Skill 2] (↑)
New Effect: Now creeps can be Cursed.
[Minsitthar] (↑)
Heroes on the EXP Lane wearing the War Axe and Brute Force Breastplate have all grown in power, so we've decided to buff Minsitthar's power on the Exp Lane to make him more powerful.
[Skill 1] (↑)
First Damage: 175-300 + 180% Extra Physical Attack >> 175-300 + 200% Extra Physical Attack
Second Damage: 175-300 + 180% Extra Physical Attack >> 175-300 + 200% Extra Physical Attack
[Skill 2] (↑)
Damage: 300-450 + 160% Extra Physical Attack >> 300-500 + 180% Extra Physical Attack
[Jawhead] (↑)
Optimized the control experience of Jawhead's Ultimate.
[Ultimate] (↑)
Slightly increased the stun duration to make the Ultimate + Skill 2 combos smoother.
[Others]
Optimized the visual effects for Jawhead's Skill 2.
Battlefield & System Adjustments
Battlefield Adjustments
[Minions and Turrets Adjustments]
Because the Super Minions aren't much stronger than regular ones and their growth isn't clear over time, it can sometimes be hard to win despite clear advantages. Therefore, we've made adjustments to reduce protracted matches while ensuring the possibility of a comeback.
Adjusted the strength of Super Minions that spawn after the Base Turret is destroyed and Enhanced Super Minions that spawn after the Lord is slain. The minion waves will be slightly stronger than before.
Increased Base Turret HP by 6%.
[Neutral Creature Adjustments]
We want to make the competition between Junglers more fair and less secret tricks, so we've made the following adjustments:
Slightly reduced the range of Molten Fiend and Lava Golem, and adjusted their position. Now a single hero can't attack 2 Creeps at the same time.
The advantaged team can now pull a neutral boss near their Jungle, making it very risky for the other team to fight for the boss. However, we also want the disadvantaged team to have a chance at killing neutral bosses, so we've made the following adjustments:
Reduced the range of the Lord and Turtles. Now they can't be pulled into the middle of a team's Jungle or River.
Scavenger Crabs were originally adjusted to improve gameplay and confrontation between teams, but we found that the drop based on the Crabs themselves was not very friendly to long-range heroes, and the value of the rewards was low, making it less appealing. We have adjusted the Scavenger Crabs to make their drops more rewarding and easier to pick up.
The total value of Scavenger Crabs drops now increases over time.
Reduced the number of Scavenger Crabs drops from 3 to 2. The value of each drop increases, but the total value remains the same.
After the Lord is spawned, Scavenger Crabs will no longer respawn.
Equipment Adjustments
[Radiant Armor] (~)
The equipment is designed to counter heroes dealing sustained Magic Damage (like Lylia and Alice), not multi-stage burst heroes (like Aamon and Gusion), so we're adjusting its passive accordingly.
[Unique Passive - Holy Blessing] (~)
Revamped Effect: Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 3s, up to 6 stacks (1 stack only every 0.6s).
[Glowing Wand] (↓)
Lower the price. With the changes to [Radiant Armor], the final Magic Damage increase effect has been removed to prevent heroes with multi-hit Magic Damage from dealing excessive damage.
[Unique Passive - Scorch] (↓)
Effect removed: Final Magic Damage increase.
[Price] (↑)
2200 >> 1950
[Bug Fixes]
Fixed inconsistent priority between attacking Turtle and Lord.
Fixed an occasional issue where Retribution would not be able to deal any damage to Creeps within range.
Fixed an issue where the hero's visibility icon didn't match the enemy's actual visibility under certain circumstances.
Fixed the abnormal filter distance for the Minion-Targeting button, which now matches the maximum filter distance of the Targeting button.
Fixed an issue where Lunox's damage to the Lord did not count as damage dealt to Creeps.
[Other Adjustments]
Optimized the saving of Controls settings. They are now synced with the account.
Adjusted some heroes' lane assignments and Battle Setups so that the default Battle Setup is now lane-appropriate.
Changed in-match potion recommendation conditions. Potions will now only be recommended if the player has more gold than most of their finished equipment. Reduced the chance of accidental selection.
Optimized the in-game resources of Minsitthar, Julian, and Vexana to improve their in-match performance.
Improved consistency of "Untargetable" notifications.
System Adjustments
[Squads]
New Squad System: The updated Squad system features a thoroughly redesigned interface, enhanced level progression, new Privileges, and an expanded task system.
Enjoy a revamped Weekly Activity progression, creating new Squads for free, and Paid Size for Squads capacity.
[Revamped Interface]
The Squad interface has been thoroughly revamped. Several interactions on the interface now have more polished effects. The visual design of the interface has also been enhanced to provide you with an improved viewing experience.
[New Squad Task System]
There are Personal Tasks and Squad Tasks. Completing Squad Tasks and playing together with a Squad member will raise your Squad Active Points and Squad Level.
Personal Tasks are assigned to individual members and can be completed simply by playing with a Squad member. Completing these tasks will grant a reward and add Squad Active Points to your Squad. The Squad Tasks, on the other hand, require the whole Squad to complete together.
Now your Squad Active Points will no longer drop when a member leaves your Squad.
[Squad Level and Squad Privileges]
Up to five Privileges can be unlocked as the Squad levels up. This includes Squad Prefix, Squad Avatar, Squad Protection, increased Max Squad Size, and Advanced Squad Prefix.
[Create Squad and Max Squad Size]
Squad can now be created for free and with paid items.
With the new Squad System, any new aspiring Squad Captain can now create a Squad for free by completing the required number of games (Classic, Ranked, and Brawl) with a certain number of friends. Squads created in this way will start at Squad Level 1.
A Squad can still be created with paid items. Squads created this way start at Squad Level 2, and come with 4 extra member slots (worth 200 Diamonds). Squads originally created with Diamonds will also gain these extra member slots retroactively.
Once created, Squad Captains can choose to spend paid items to unlock extra member slots should they wish to.
[Highlights Feature Offline]
Highlights will be unavailable on 03/01/2024 server time.
Please save any outstanding moments to your local photo album as soon as possible.
[Other System Adjustments]
Added privacy settings for Album Comments.
Added the option to set your birthday on the Namecard.
Optimized the Badge graphics in Friend List.
Optimized the Mythical Glory and Mythical Immortal icons.
Optimized Custom Settings: Separated the settings for Attack and Select Targeting; added the settings for border distance.
Optimized hero visuals during hero selection.
Adjusted the appearance rules for the red dot notifications on several system features.
Events
New Events
[MLBB × Attack on Titan Collab Event]
[MLBB × Attack on Titan Draw Event is available for a limited time.]
MLBB × Attack on Titan Collab Skins will only be available from 1/31 to 3/2!
The first 10 draws are guaranteed a random permanent collab reward. 50% OFF for each daily Draw 1X and 10% OFF for each Draw 10X.
MLBB × Attack on Titan Premium Supply Event will be available from 2/3 to 2/6 and 2/17 to 2/20. Get yourself some extra Tokens!
Enjoy MLBB × Attack on Titan Bonus Event!
Participate in Eren's Memories event from 1/31 to 3/2 to get permanent heroes, Eren Emotes, Wings of Freedom Token, Attack on Titan Avatar Boarder, and other rewards for free.
[New Aspirants Unite]
The all-new Aspirants Unite Draw Event will be available from 3/4 to 4/3. Try your luck for a chance to obtain Lesley "Deadeye Spectre" and Chang'e "Tech Tensai"!
Enjoy the Premium Supply event from 3/9 to 3/12 and 3/23 to 3/26. Log in to claim a Token for free and complete tasks to get extra ones!
[Spring & Romance]
Spring Festival theme event, Spring of Romance, will be available from 2/9 to 2/18 (server time).
Complete matches to get free exclusive Battle Emote for Spring Festival, Soaring Auspice, and exclusive Avatar Border for Valentine's Day, Ardent Dance.
[Grim Strangler's Summon]
Natalia "Grim Strangler" will return for a limited time between 2/18 and 3/2 (server time). Join in on the Summon Event and get your first Summon for free!
[2023 Guess Coin Removal]
2023 Guess Coins will be removed from your inventory on 02/12/2024 at 00:00 (server time). Please use them to exchange rewards in time.
Weekly Free Heroes & New Skins
[MPL Squad Emotes]
Permanent MPL Battle Emotes will be sold for a limited time starting 1/31 (server time)!
[StarLight]
02/2024 StarLight Member skin - Novaria "Sugar Glaze" will be available on 02/01/2024 (server Time).
03/2024 StarLight Member skin - Ixia "Dynamic Streak" will be available on 03/01/2024 (server Time).
[Attack on Titan]
Fanny "Mikasa", Martis "Levi", and Yin "Eren" will be available starting 1/31 (server time) through the MLBB × Attack on Titan Draw Event.
[Aspirants Unite]
Lesley "Deadeye Spectre" and Chang'e "Tech Tensai" will be available from 3/4 (server time) through the Aspirants Unite Draw Event.
[Zodiac Summon]
Lancelot "Pisces" will return for a limited time on 2/19 (server time). It will be available for 30% off for the first week.
[Skin Presale]
Zilong "Dragon of Prosperity" will be available for presale from 2/2 to 2/8 (server time). Join the presale, complete presale tasks, or complete Help Tasks to have a chance to get the skin for only 499 diamonds in the first week after its release!
The new skin will be available on 2/9 (server time) for 899 Diamonds. It will be available for 30% off during the first week.
[Skins]
The revamped Aurora "Nature's Throne" will be available on 1/31 (server time). It will be available for 30% off during the first week.
Silvanna "Alluring Mystique" will be available on 2/13 (server time). Original price: 899 Diamonds. It will be available for 30% off during the first week.
Granger "Alluring Enigma" will be available on 2/13 (server time). Original price: 899 Diamonds. It will be available for 30% off during the first week.
[Magic Chess]
Dawn Commander Wanwan will be available for 499 Diamonds or 24000 Battle Points on 2/26 (server time). It will be available for 30% off during the first week.
Dawn Commander Skin - Wanwan "Darting Star" will be available for 269 Diamonds on 2/26 (server time). It will be available for 30% off during the first week.
Dawn Commander Wanwan and skin "Darting Star" will be in a pack and available on 2/26 (server time). It will be available for 30% off during the first week.
[Magic Chess Theme Draw]
Magic Chess Serene Abode Theme Draw will end on 2/7 at 23:59:59 (server time). Don't miss out on this opportunity!
Dawn Commander Skin - Ling "Serene Plume" will return during the Magic Chess themed draw event, Dance of Grace, for a limited time on 2/8 (server time).
[Fragments Shop]
Fragment Shop Adjustments on 2/1 (Server Time)
a. Rare Skins
Added: Alice "Steam Glider", Franco "Apocalypse", Clint "Rock and Roll", Chou "Go Ballistic", and Yi Sun-shin "Major General".
Removed: Cyclops "Deep Sea Rescuer", Miya "Captain Thorns", Moskov "Snake Eye Commander", Valir "Dictator", and Karrie "Rising Star".
b. Hero Shop
Added: Novaria, Ixia, Chang’e, Lesley, Silvanna, and Granger.
Removed: Angela, Yu Zhong, Valentina, Aldous, Ruby, and Roger.
[Sacred Statue]
Added: Martis "Raging Ambition", available for purchase with Twilight Coins.
Free Heroes
8 Free Heroes: Server Time 01/26/2024 05:00:00 to 02/02/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Edith, Chou, Pharsa, Granger, Kadita, Bruno, Natan, Vale
6 Extra StarLight Member Heroes: Hilda, Popol and Kupa, Thamuz, Aldous, Harley, Baxia
8 Free Heroes: Server Time 02/02/2024 05:00:00 to 02/09/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Karrie, Dyrroth, Aurora, Martis, Yin, Claude, Fanny, Novaria
6 Extra StarLight Member Heroes: Barats, Atlas, Ruby, Leomord, Hayabusa, Luo Yi
8 Free Heroes: Server Time 02/09/2024 05:00:00 to 02/16/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Hanzo, Sun, Diggie, Silvanna, Uranus, Kimmy, Angela, Minotaur
6 Extra StarLight Member Heroes: Chang'e, Irithel, Yi Sun-shin, Roger, Valir, Selena
8 Free Heroes: Server Time 02/16/2024 05:00:00 to 02/23/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Belerick, Natalia, Yu Zhong, Lancelot, Aamon, Bane, Ling, Akai
6 Extra StarLight Member Heroes: Valentina, Jawhead, X.Borg, Gatotkaca, Mathilda, Kaja
8 Free Heroes: Server Time 02/23/2024 05:00:00 to 03/01/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Grock, Hilda, Vale, Novaria, Benedetta, Gloo, Floryn, Joy
6 Extra StarLight Member Heroes: Argus, Beatrix, Paquito, Johnson, Harith, Thamuz
8 Free Heroes: Server Time 03/01/2024 05:00:00 to 03/08/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Valir, Ixia, Johnson, Minsitthar, Vexana, Rafaela, Lapu-Lapu, Argus
6 Extra StarLight Member Heroes: Cyclops, Khufra, Clint, Kadita, Carmilla, Lesley
8 Free Heroes: Server Time 03/08/2024 05:00:00 to 03/15/2024 05:01:00 (Tap the Settings button in the top-right corner of the main page to check.)
Alpha, Mathilda, Hayabusa, Phoveus, Chang'e, Yve, Lolita, Ixia
6 Extra StarLight Member Heroes: Martis, Guinevere, Hylos, Wanwan, Masha, Kimmy
Game Modes
[Magic Chess] v426.1
[From the Designers]
Welcome to Season 16 and our 4th Anniversary—Magic Crystal: Rune!
In Season 16, we will be introducing some new Heroes and Synergies along with the Magic Crystal system. Create the best lineup with your choices!
We've noticed that the Star-Core gameplay in the 3rd Anniversary has limited strategic options. As the Star-Cores can only be equipped on heroes of the corresponding Synergies, and the effects only activate on complete Synergies, players often find themselves sticking with the Star-Cores related to their current Synergies and neglecting others. As such, we made adjustments based on the Star-Core system and created a new system, Magic Crystal, which gives players more freedom and strategic depth.
Magic Crystals can be equipped on any hero, unlike the Star-Cores, which could only be equipped on heroes of the corresponding Synergies. This allows players to combine their favorite heroes with any Synergy and build truly unique lineups with unlimited imagination. We are also introducing the Rune system for Magic Crystals, which will give players more strategic choices for building their lineups.
We will also be updating a lot of Synergies and heroes.
Have fun in the new season!
[Season Settlement]
Dear Player, Magic Chess S15 "Rise of the Aspirants" will end on 02/02/2024 at 00:00:00 server time. You'll receive rewards based on your rank.
The matching system will be closed for two hours for the reward settlement, and after that, on 02/02/2024 at 02:00:00 (server time), a new season - S16 "Magic Crystal: Runes" will officially begin. Starting this season, we will be removing Premium Skin Fragments from Season Rewards in the lower ranks and replacing them with Battle Points.
Magic Chess Pass will be updated on 2/2 at 00:00:00 (server time). You'll obtain the first Dawn Commander skin, Layla "Twilight Waltz", and a new Chessboard "Tiger's Terrace". Stay tuned! Starting this season, we will be replacing Tickets, Hero Fragments, Rare Skin Fragments, and the Empire Skin Trial Card (1-Day) with Battle Points in the Pass Rewards. Hero Fragments, Rare Skin Fragments, Double Exp Card: 1-Day, and Double BP Card: 1-Day will be removed from the Pass Shop.
[New Commander]
New Dawn Commander Wanwan will be available on 2/26 (server time).
Choose tactics based on enemy lineups to gain the upper hand!
Skill 1 - Reinforcement: Wanwan attacks enemy heroes if more than half of allies are killed.
Skill 2 - Tiger's Ambush: Wanwan can predict the next opponent every several rounds. Select a row on the enemy Chessboard. Wanwan will attack each tile in turn, dealing damage and increasing their damage taken.
Skill 3 - Upper Hand: Wanwan can predict the next opponent every several rounds. Select a 3*3 area on the enemy Chessboard. Wanwan will attack all enemies in the area.
[Magic Crystal System]
The new Magic Crystals are here and replace Star-Cores. With this new system, you will make a choice on Rounds 4, 7, and 13.
You'll be asked to select an initial Crystal for your first choice. And that initial Crystal comes with a synergy which equips a hero with Crystal Equipment and makes it part of the synergy.
For your second and third choices, you'll be asked to choose between extra abilities for either gold or power increases.
[Match Adjustments]
We've adjusted the base attributes of all heroes, and also added a new attribute: Magic Defense.
We've lowered the chance of dice and crystals dropping during jungling to balance out too many high-cost, high-star heroes and the excessive crystal situation in the late game.
[Synergy Adjustments]
Removed the following Synergies: Ablaze Bounties, Wyrmslayer Warrior, Northern Vale, Shadow Rose, and Gunner.
We've adjusted the values of some of the Synergies for the new season.
Quartermaster (~) [New] Can choose among a range of bonus Quartermaster Equipment.
Northern Adventurer (~) [New] Gains more Gold from Interest; increases the team's Attack Speed based on how much Gold is spent.
Mecha Squad (~) [New] S.A.B.E.R. Synergy adjusted to Mecha Squad Synergy. Mecha suit is generated at the start of battle based on the Mecha Squad heroes' HP and Attack, while mecha suit stuns enemies upon death.
Marksman (~) [Adjustment] Archer Synergy adjusted to Marksman Synergy.
Nature Spirit (~) Nature Spirit Synergy has been changed to now awarding Physical and Magic Defense instead.
Lancer (~) [New] Lancer's Attack Speed has been increased and Basic Attacks deal Splash Damage.
Weapon Master (~) Synergy effect now activates when 2/4/6 Synergy heroes are deployed.
Assassin (~) Swordsman Synergy adjusted to Assassin Synergy. Assassin grants a percentage increase to Physical Attack and Magic Power.
Guardian (~) Guardians now gain a percentage HP increase based on their Max HP. Synergy effect now activates when 2/4/6 Synergy heroes are deployed.
[Hero Adjustments]
Removed the following heroes: Atlas, Franco, Freya, Hanabi, Rafaela, Valir, Guinevere, Kadita, Esmeralda, Cyclops, Faramis, Johnson, Roger, Claude, Kimmy, Bane, Clint, Aldous, Badang, Saber, and Ling.
We've adjusted the values of some of the existing heroes for the new season.
We've adjusted extra Physical Damage for heroes. Physical Skill Damage is now equal to Total Physical Attack multiplied by the skill ratio.
Grock (~) [New] [Weapon Master/Nature Spirit] New 2-Gold hero. Skill: Dash forward and knock enemies airborne in the path.
Alucard (~) [New] [Weapon Master/Quartermaster] New 5-Gold hero. Skill: Jump toward an area with most enemies, dealing AOE damage twice.
Leomord (~) [New] [Weapon Master/Northern Adventurer] New 4-Gold hero. Skill: Deal AOE damage after a short charge.
Martis (~) [Weapon Master/Immortals] Synergy adjusted to Immortals. Skill: Deal Physical Damage to a single target.
Benedetta (~) [New] [Weapon Master/Mystic Bureau] New 2-Gold hero. Skill: Gain Control Immunity for 1.5s then deal Physical Damage to the enemy.
Atlas (~) [Adjustment] [Weapon Master/Mecha Squad/Guardian] Now a 1-Gold hero. Skill: Reduce the Attack Speed of nearby enemies.
Vexana (~) [Adjustment] [Summoner/Immortals] Synergy adjusted to Immortals.
Brody (~) [New] [S.T.U.N./Marksman] New 5-Gold hero. Skill: Lock on all the targets within a target area, dealing Physical Damage.
Lunox (~) [New] [Astro Power/Elementalist] New 4-Gold hero. Skill: Deal damage multiple times after dashing.
Kaja (~) [New] [Mystic Bureau/Elementalist] New 2-Gold hero. Skill: Deal damage and suppress the target.
Gord (~) [New] [Mecha Squad/Elementalist] New 5-Gold hero. Skill: Deal continuous Magic Damage.
Estes (~) [Adjustment] [Nature Spirit/Mage] Now a 3-Gold hero, Synergy adjusted. Skill: Deal damage in a target area.
Valentina (~) [New] [Quartermaster/Mage] New 4-Gold hero. Skill: Deal damage to nearby enemies.
Odette (~) [New] [Astro Power/Mage] New 2-Gold hero skill: cast a magic energy ball that deals damage and Immobilizes. Magic energy balls bounce once.
Aurora (~) [Northern Adventurer/Mage] Adjusted as a 5-Gold hero. Skill: Summon a giant meteorite to deal AOE damage multiple times in an area.
Vale (~) [New] [Immortals/Mage] New 1-Gold hero. Skill: Unleash two wind blades, dealing damage to enemies.
Selena (~) [New] [S.T.U.N./Mage] New 3-Gold hero. Skill: Summon an Abyssal Devil that deals Magic Damage to a single target.
Lolita (~) [New] [Quartermaster/Guardian] New 2-Gold hero. Skill: Gain a shield and provide a shield for allies.
Hilda (~) [New] [Northern Adventurer/Guardian] New 3-Gold hero. Skill: Deal Physical Damage to the target and nearby enemies.
Minsitthar (~) [New] [Quartermaster/Lancer] New 3-Gold hero. Skill: Deal AOE damage and gain Damage Reduction for a while.
Silvanna (~) [New] [Northern Adventurer/Lancer] New 2-Gold hero. Skill: Attacks reduce the enemy's Physical and Magic Defense.
Moskov (~) [Adjustment] [Prince/Lancer/Marksman] Synergy adjusted to Lancer; adjusted values.
Zilong (~) [Adjustment] [Lancer/Cadia Riverlands] Synergy adjusted to Lancer; adjusted values.
Arlott (~) [New] [Immortals/Lancer] New 3-Gold hero. Skill: Deal Physical Damage to enemies in the target area.
Alpha (~) [New] [Mystic Bureau/Lancer] Synergy adjusted to Lancer; adjusted values.
Masha (~) [Adjustment] [Quartermaster/Wrestler] Now a 4-Gold hero; adjusted synergy and skill values.
Yu Zhong (~) [New] [Cadia Riverlands/Wrestler] New 2-Gold hero. Skill: Deal AOE damage in a circular area after a short charge.
Gatotkaca (~) [New] [Immortals/Wrestler] New 5-Gold hero. Skill: Leap and land on a target area, dealing Magic Damage and knocking enemies airborne.
Chou (~) [Adjustment] [S.T.U.N./Wrestler] Now a 1-Gold hero. Skill: Throw a punch at enemies, dealing Physical Damage.
Jawhead (~) [New] [Mecha Squad/Wrestler] New 3-Gold hero. Skill: Channel and launch missiles at nearby enemies.
Joy (~) [New] [Nature Spirit/Assassin] New 4-Gold hero. Skill: Deal multi-stage Magic Damage to nearby enemies.
Aamon (~) [New] [Quartermaster/Assassin] New 2-Gold hero. Skill: Throw shards at the target and deal Magic Damage.
Karina (~) [Adjustment] [Immortals/Assassin] Now a 1-Gold hero. Skill: After every 2 attacks, the third attack deals extra Physical Damage.
[Commander Adjustments]
We've changed fixed Attack bonuses to percentage-based bonuses for certain heroes.
Vale (↓) Shifting Wind: 7 Rounds Cooldown >> 8 Rounds
Vale (↓) Updraft: 5 Rounds Cooldown >> 6 Rounds
Asta (↑) Astral Blessing - Gold: Inherit 25% >> 30% Gold.
Asta (↑) Astral Blessing - Hero: Inherit 1 >> 2 heroes.
Austus (↑) Power of Shadows: Gain 30-35 Gold >> 35-38 Gold.
Austus (↓) Forest's Blessing: Get a random 2-Star 5-Gold hero when collecting 16 >> 20 or more shards.
Layla (↑) Take a Shot!: Deals 550/1100/1700/2000 >> 600/1200/1900/2200 Physical Damage
Kaboom (↑) Go Kashoom!: Deals 500/700/1000 >> 550/800/1200 damage.
Kaboom (~) Go Katoom!: Slightly increases Katoom's HP; Deals 25%/25%/25% >> 10%/10%/30% AOE Damage.
Yuki (↑) Absolute Loyalty: The chosen hero will self-sacrifice, distributing 35/45/55 >> 45/55/65 Mana equally to up to 8 allied heroes nearby.
Yuki (↑) Deadly Snipe: Deals 850 >> 1000 extra damage.
Benny (↑) Freezing Trap: During preparation, a Freezing Trap will be set in the center of your side, which will freeze any enemy hero moving on for 15/20/25/30 >> 20/25/25/30s depending on different stages.
Mavis (↑) Gathering Strength: Since Showdown Stage, each win regenerates 7 >> 8 HP.
Abe (↑) Anger: By winning a match, it will cause 4 additional damage to the enemy little commander and grant 3 >> 4 Shield.
Ragnar (↑) Heal: Restores 6 >> 7 HP immediately. Cooldown: 3 rounds.
Harper (↑) Warrior's Will: Harper takes 3 >> 5 less damage from attacks.
Harper (↑) Victory Contract: Harper is blessed by the Goddess of Victory and can gain 1 Shield on each win (up to 5). Each Shield grants 20% >> 24% Damage Reduction and lasts until Harper is attacked.
Harper (↑) Shield of Blessing: Harper protects himself with the Shield of Blessing, blocking all damage received in the current round. Cooldown: 15 >> 10 rounds. Each win reduces the cooldown by 1 round.
Angela (↓) Transfigure: 1 Round Cooldown >> 2 Rounds
[Equipment Adjustments]
We've adjusted some equipment stats for the new season, and changed some fixed bonuses for Attack and HP to percentage-based bonuses.
[Hyper Blend] v174.1
Hyper Blend now returns and will be available regularly each week. We hope you enjoy the diverse skill sets and have fun!
[Mayhem] v356.1
Mayhem returns and will be available regularly each week. Have fun with fast-paced combat!
[Mirror] v340.1
Mirror returns and will be available regularly each week from 1/31 to 2/6 (server time). Come check out the Attack on Titan Collab Skins!