
From the Designers
In this update, we have adjusted some heroes according to recent data and feedback. We have also adjusted some equipment in the hope of diversifying hero picks in Ranked matches.
We've optimized some basic elements, including the Move and Attack control experience, some heroes' skill ranges or indicators, some heroes' Mana Cost, and more.
Additionally, the Battlefield Draft event will be available, bringing a fresh battlefield experience.
Have fun in the new version!
New & Revamped Hero
[New Hero: Suyou, Mask of the Immortal]
Hero Feature: An exorcist from Zhu'an who has inherited the power of the Immortal Nuo. (Assassin/Fighter)
This hero will be available on 09/21 (Server Time).
[Passive - Transient Immortal]
[Tap-casting] any skill will grant Suyou more Movement Speed.
[Hold-casting] any skill will grant Suyou more Damage Reduction.
[Skill 1 - Blade Surge]
[Tap-Cast]: Suyou throws his weapon in the target direction, dealing damage to enemies in its path. Suyou then blinks to the weapon's location, catches it, and performs a slash in the opposite direction, dealing high damage to enemies.
[Hold]: Suyou charges in the target direction, stops upon hitting an enemy and stuns the enemy in front when he stops.
[Skill 2 - Soul Sever]
[Tap]: Suyou deals damage to enemies in a fan-shaped area, dealing higher damage to enemies with lower HP.
[Hold]: Suyou channels the power of the Immortal to perform 3 cleaves in a fan-shaped area while recovering HP.
[Skill 3 - Evil Queller]
[Tap]: Suyou glides backward and swings his weapon in the target direction, dealing damage to enemies in a rectangular area and on his path backward.
[Hold]: Suyou shoots a deadly arrow in the target direction, dealing damage to the target hit.
Hero Adjustments
The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.
Heroes with major changes include: Zhuxin (~), Chip (~), Nolan (↑), Arlott (↑), Terizla (↓), Hayabusa (↓), Hylos (↓), and Roger (↓).
[Zhuxin] (~)
Zhuxin's wave clearing ability is weak, while her control potential in teamfights is too high. We aim to address this issue.
[Attributes] (↓)
Base Mana Regen: 28 >> 10
[Passive] (~)
Max Crimson Butterflies Stacks: 30 >> 20
Mana Restored per Crimson Butterflies Stack: 3% of Max Mana >> 4% of Max Mana
[Skill 1] (↑)
Casting no longer consumes Mana.
[Skill 2] (~)
Casting no longer consumes Mana. Each time applying Soul Snare consumes 90-150 Mana, which means no Mana will be consumed if no hero or summoned unit is hit.
[Ultimate] (↓)
Casting no longer consumes Mana.
Removed the effect where Skill 2 does not consume Mana during the Ultimate.
[Chip] (~)
We hope to enhance Chip's effectiveness in teamfights while significantly reducing his support capabilities.
[Ultimate] (↑)
Extra Effect after Delay: 50% Slow Effect >> Immobilizing Effect
[Skill 4] (↓)
Cooldown: 20s >> 60s
[Nolan] (↑)
Enhancing Nolan's killing abilities while slightly reducing his mobility for balance.
[Skill 1 & 2] (↓)
Cooldown: 2-1s >> 2.5-1.5s
[Ultimate] (↑)
New Effect: Slows the target hit by 30% for 0.5s.
Cooldown: 24-18s >> 21-15s
[Terizla] (↓)
In the current version, Terizla has a very strong presence in the early and mid game. Therefore, we have significantly reduced his early-game power but slightly increased his late-game power.
[Passive] (~)
Maximum Damage Reduction: 30% >> 21%-35% (increases as the hero levels up)
[Skill 1] (↓)
Cooldown: 7s at all levels >> 9s at all levels
[Skill 2] (↓)
Cooldown: 7-4.5s >> 9-4s
Damage of First 2 Attacks: 135-310 + 160%-185% Total Physical Attack >> 90-315 + 135%-185% Total Physical Attack
Damage to Minions: 60%-100% >> 70%-100%
[Zhask] (↓)
After a series of optimizations, Zhask was a bit too strong. We will slightly weaken his early-game power while simplifying the attribute inheritance rules of Nightmaric Spawn and optimizing the skill description.
[Skill 1] (↓)
Nightmaric Spawn Base Damage: 60 >> 55
Nightmaric Spawn's HP and Hybrid Defense Inherited: 70%-100% >> 55%-100%
Nightmaric Spawn's Magic Power Inherited: 50%-80% >> 55%-100% (removed Extra Magic Power).
[Ultimate] (~)
Enhanced Nightmaric Spawn's Magic Power Inherited: 90% >> 100% (removed Extra Magic Power).
[Hylos] (↓)
Benefiting from the adjustments to some equipment, Hylos has gradually shown dominance in Ranked matches. We hope to maintain Hylos's strong early-game performance, so this adjustment reduces his durability in late game.
[Attributes] (↓)
HP Growth: 360 >> 295
Physical Defense Growth: 6.8 >> 5.5
Magic Defense Growth: 4 >> 2.5
Base Mana: 430 >> 500
Base Mana Regen: 2.4 >> 4
[Roger] (↓)
Currently, Roger is extremely strong in terms of durability, damage output, and mobility. We want to weaken his survivability and mobility in early and mid game.
[Ultimate] (↓)
Cooldown: 6-4.5s >> 9-4.5s
Increased Physical & Magic Defense: 40-70 >> 20-65
[Julian] (↓)
Slightly nerfed Julian's burst potential in early and mid game.
[Skill 1] (↓)
Enhanced Scythe's Sustained Damage: 90-210 >> 80-180
[Hayabusa] (↓)
Currently, Hayabusa is extremely dominant in both professional tournaments and high-rank matches. We've decided to slightly reduce his damage. At the same time, we've optimized the striking speed of his Ultimate, allowing Hayabusa to perform many impressive plays in the late game when combined with his Skill 2.
[Ultimate] (↓)
Effect Optimization: Significantly increased the striking speed of the Ultimate at Level 2 & 3 (The total duration for 9 & 12 strikes of Level 2 & 3 Ultimate is now the same as 6 strikes of Level 1 Ultimate).
Damage Bonus: 75% Extra Physical Attack >> 60% Extra Physical Attack
[Popol and Kupa] (↓)
Reduced Popol and Kupa's burst capability in early to mid game while slightly lowering the creep clearing speed to balance their strength as Jungler and Gold Laner.
[Passive] (↓)
Kupa's Extra Damage against Creeps: 150% >> 120%
[Skill 1] (↓)
Base Damage of Kupa's Bite: 100-190 >> 70-160
[Mathilda] (~)
Optimized the control of Skill 1, reduced the field range for Skill 2, and decreased the Mana Cost of all skills.
[Skill 1] (↑)
Range: 4.6 >> 4.8
New Effect: Casting skills will not interrupt the hero's movement.
Mana Cost: 60-110 >> 50-75
[Skill 2] (↓)
Range: 5.5 >> 4.8
Mana Cost: 75-100 >> 60-85
[Edith] (~)
We've fixed an issue with Edith where the Magic Power granted by Overload was not effective during her Ultimate. Since Edith's current strength is already quite high, this fix would actually further increase her damage. Therefore, we've made some adjustments to her Passive to keep her overall damage unchanged.
[Passive] (↓)
Fixed an issue where the Magic Power granted by Overload was not effective during her Ultimate.
Total Magic Power Bonus: 30% >> 20%
Bonus Damage: 4% + 0.25% × Hero Level >> 3% + 0.2% × Hero Level
[Lolita] (↓)
In the last adjustment, we increased the efficiency of Lolita's Passive shield, but it also allowed her to gain too much win rate through equipment like Flask of the Oasis. In this adjustment, we aim to balance the benefits of her different Builds, making her a Support and Tank rather than a Mage with full Magic Builds. Therefore, we adjusted the calculation method of her Passive shield income and slightly weakened the strength of her Passive Shield.
[Passive] (↓)
Passive Shield Trigger Interval: 5s >> 6s
Shield of Each Stack: 80 + 16 × Hero Level + 60% Total Magic Power >> 20 + 2.5% Total HP + 20% Total Magic Power
[Skill 1] (~)
Passive Shield Trigger: Before the first dash >> After the first dash
[Balmond] (↑)
Balmond's strength is slightly lacking compared to other Junglers, so we've decided to give this old buddy some long-overdue attention.
[Skill 2] (↑)
Damage Increase with Each Subsequent Hit: 7.5% >> 8.5%
Max Damage Increase: 60% >> 68%
[Arlott] (↑)
Removed Arlott's Mana and slightly enhanced his laning capability when his Ultimate is unavailable.
[Passive] (↑)
Cooldown: 8s >> 7s
[Natalia] (↑)
Removed Natalia's Mana. Now, after Natalia enters a Bush, the remaining time for Natalia's Basic Attack to be enhanced will now be displayed where her Mana used to be.
[Grock] (↑)
Removed Grock's Mana.
[Claude] (↑)
Removed Claude's Mana.
[Alice] (↑)
Increased Alice's Max Mana in conjunction with equipment adjustments.
[Attributes] (↑)
Mana Regen per Second: 3.6 >> 6
Mana Growth per Level: 100 >> 150
[Cecilion] (↑)
Increased Cecilion's Max Mana in conjunction with equipment adjustments.
[Attributes] (↑)
Mana Growth per Level: 109 >> 140
Equipment Adjustments
[Clock of Destiny] (↑)
Currently, this equipment has a somewhat narrow range of applications. We hope that some magic tanks and fighters, such as Esmeralda and Silvanna, will also consider this equipment.
[Attributes] (↑)
Added 10% CD Reduction.
Mana: 800 >> 400
[Price] (↓)
1950 >> 2030
[Wishing Lantern] (↑)
The CD Reduction provided by this equipment will allow Mages to cast skills more frequently, so we gave it the same Mana attribute as Lightning Truncheon.
[Attributes] (↑)
Magic Power: 70 >> 75
Added 400 Mana.
[Price] (↓)
2160 >> 2250
[Thunder Belt] (↓)
The damage of this equipment is a bit high in the early and mid game. We hope it will take longer stacking time to deal high damage.
[Unique Passive - Thunderbolt]
Ranked
1. S33 will end at 23:59:59 on 09/20 (Server Time).
2. S34 will start from 00:00:00 on 09/21 (Server Time). Complete Ranked matches to claim rewards including S34 Seasonal Skin: Aulus "Ironmane Reaver" and S34 Avatar Border "Master of Transformation ".
3. The new S34 story chapter is now available, revealing the mysterious background of the new hero - Suyou. Get the exclusive Suyou Emote by completing all chapters!
This season will end 2 hours earlier than previous seasons. Please allocate your time accordingly. Wish you enjoy the game and have a swift climb to the top!
Battlefield Draft
The Battlefield Draft event is coming soon! Here you will have the chance to experience brand new battlefield effects such as Super Entourage, Healing Turret, and Eternal Strength.
This event will have 4 phases. Each phase is divided into Voting Stage, Announcement Stage, and Competing Stage.
During each Voting Stage, you can get Battlefield Effect Votes by completing tasks. You can use these to vote for your favorite one from three different battlefield effects.
The battlefield effect with the highest number of votes will enter the Announcement Stage, and ultimately take effect in Ranked matches for Epic and above ranks during the Competing Stage.
Battlefield Draft: Your Maps, Your Rules!
The Battlefield Draft event will be available from 09/21 to 11/22 (Server Time).
Note: Some event notification features are only visible on Android devices.
[Anniversary]
MLBB 8th Anniversary events will officially begin on 09/27 (Server Time)!
During the Anniversary event, there will be new experiences with generous rewards you won't want to miss!
The Grand Adventure event will be available from 09/27 to 10/27 (Server Time). Time to get the new Akai skin! Stay tuned for more Anniversary rewards!
The revamped event for returning players will be available from 09/27 to 10/27 (Server Time). Bring your friends along to get a free Epic skin!
The new Kagura skin will be available from 10/18 to 11/03 (Server Time). Participate in the Kagura's Anniversary Gift event to get it for free! Don't miss out!
The Anniversary Skin Giveaway event is on from 10/04 to 10/17 (Server Time), with free Epic skins up for grabs!
Participate in the Anniversary Battle Bonus events from 09/27 to 10/22 (Server Time) to get Killing Notification, Ducati Tokens, and many more rewards for free!
[MPL Team Recall Effect Lucky Draw]
1. On 09/19 (Server Time), an exclusive draw event featuring Recall Effects of 12 MPL Teams—DEWA, EVOS, FCAP, GEEK, LIQUID, OMG, ONIC, RBL, RORA, RSG, TLPH, and TNC—is coming in full force.
2. During the event, enjoy a 50% discount on your first 1X Draw and 10X Draw. Don't miss out!
[Brody "APBren"]
1. From 09/19 to 11/02 (Server Time), the Brody "APBren" event will be available for a limited time. Don't miss out on a limited-time offer of over 60% OFF (was 1,299 Diamonds) once the event begins!
2. During the event, purchase the Champion Souvenir Card to instantly unlock the M5 Champion Skin Brody "APBren". Purchase the Deluxe Champion Souvenir Card to unlock all rewards from both tiers, including Recall Effect, Spawn Effect, and Elimination Effect.
[Shop]
Shop Adjustments on 09/19 (Server Time):
1. Removed the Shop - Preparation - Special tab.
2. Added a new Shop - Special tab showcasing all purchasable packs and items.
[Shadow Brawl]
Shadow Brawl returns and will be available for a limited time every week from Thursday to Sunday. Have fun with fast-paced combat!
[Deathbattle]
Deathbattle returns and will be available for a limited time every week from Monday to Wednesday. Have fun with fast-paced combat!
[Overdrive]
Overdrive will be available ONLY on 09/21 (Server Time), which is the season settlement day.
[Brawl] v304.1
[Hero Balance Adjustments]
Miya (↓): DMG -8% >> -10%
Ruby (↓): DMG Taken +10% >> +16%
Aurora (↓) Added: DMG -6%
Gatotkaca (↓): DMG Taken +10% >> +14%
Argus (↓): DMG +14% >> +8%
Hylos (↓) Added: DMG Taken +10%
Jawhead (↑): DMG Taken -8% >> -12%
Kimmy (↓): DMG +14% >> +8%
Dyrroth (↑): DMG Taken -6% -10%
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Dear Player, Thank you for your continued support of MLBB Academy. We regret to inform you that MLBB Academy will be temporarily closed starting 06/30/2026. All related features and content will be taken offline and become inaccessible.…

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